Cost is proportional to stack size.Ĭhange a stack of Breach Splinters or a normal, Charged, Enriched or Pure Breachstone into Splinters or a Breachstone of another type. Cost is proportional to stack size.Ĭhange a stack of Timeless Splinters or a Timeless Emblem into Splinters or an Emblem of another type. Cost is proportional to stack size.Ĭhange a stack of Essences into a different type of the same tier. Cost is proportional to stack size.Ĭhange a stack of Catalysts into a different type of Catalyst. Cost is proportional to stack size.Ĭhange a stack of Oils into a different colour of Oil. The new Fossil type may have a smaller stack size. Create a new Corrupted Map of the same tier and rarity.Ĭhange a stack of Fossils into a different type of Fossil. Reforge a Rare item, being less likely to receive the same modifier types Reforge a Rare item, being more likely to receive the same modifier types Reforge a Rare item with random modifiers, including a Critical modifier Reforge a Rare item with random modifiers, including a Speed modifier Reforge a Rare item with random modifiers, including a Caster modifier Reforge a Rare item with random modifiers, including an Attack modifier Reforge a Rare item with random modifiers, including a Chaos modifier Reforge a Rare item with random modifiers, including a Defence modifier Reforge a Rare item with random modifiers, including a Life modifier Reforge a Rare item with random modifiers, including a Physical modifier Reforge a Rare item with random modifiers, including a Lightning modifier Reforge a Rare item with random modifiers, including a Cold modifier Reforge a Rare item with random modifiers, including a Fire modifier ![]() The following is a list of Harvest crafting options.
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